Steal A Lucky Egg Gemini PVP Script – Keyless, ESP, Aimbot, Teleports 7 No Key

Steal A Lucky Egg Gemini PVP Script – Keyless, ESP, Aimbot, Teleports

Steal An Egg • 1 month ago • 7 views
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Description

Gemini is a keyless PVP script for Steal A Lucky Egg focused on ESP, aiming and teleport tools.
It includes an ESP toggle, Red option and an Aim feature that can be switched on or off.
The script also provides teleport points and is described as working across multiple popular executors.

Key Features

  • Gemini PVP Script
  • Open Source
  • Keyless Script
  • ESP Toggle
  • Red ESP Option
  • Aimbot
  • Aim On/Off
  • Teleport Points
  • PVP Tools
  • Player Visuals
  • Targeting Features
  • Teleport Support
  • Xeno Supported
  • Volt Supported
  • Potassium Supported
  • Wave Supported
  • Delta Supported
  • Solara Supported
  • Opiumware Supported
  • Codex Supported
  • MacSploit Supported
  • Vega X Supported
  • Velocity Supported
Steal An Egg
Game Page
Steal An Egg
Roblox
Views 7+
Likes 0
Dislikes 0
Posted 1 month ago
Updated 1 month ago
Key System No
Mobile Supported

Script Preview

691 lines • 21.8 KB
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ModernPvpGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui

local splashLabel = Instance.new("TextLabel")
splashLabel.Name = "SplashLabel"
splashLabel.Size = UDim2.new(0, 400, 0, 50)
splashLabel.Position = UDim2.new(0.5, 0, 0.45, 0)
splashLabel.AnchorPoint = Vector2.new(0.5, 0.5)
splashLabel.BackgroundTransparency = 1
splashLabel.Text = "Pvp Script By GEMINI"
splashLabel.TextColor3 = Color3.fromRGB(240, 240, 245)
splashLabel.TextSize = 26
splashLabel.Font = Enum.Font.GothamBold
splashLabel.TextTransparency = 1
splashLabel.Parent = screenGui

local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 280, 0, 290)
mainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
mainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = screenGui

local frameCorner = Instance.new("UICorner")
frameCorner.CornerRadius = UDim.new(0, 10)
frameCorner.Parent = mainFrame

local dragDetector = Instance.new("UIDragDetector")
dragDetector.Parent = mainFrame

local titleLabel = Instance.new("TextLabel")
titleLabel.Name = "TitleLabel"
titleLabel.Text = "Pvp Script By GEMINI"
titleLabel.Size = UDim2.new(0.75, 0, 0, 35)
titleLabel.Position = UDim2.new(0.06, 0, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.TextColor3 = Color3.fromRGB(230, 230, 235)
titleLabel.TextSize = 14
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Parent = mainFrame

local closeButton = Instance.new("TextButton")
closeButton.Name = "CloseButton"
closeButton.Text = "X"
closeButton.Size = UDim2.new(0, 24, 0, 24)
closeButton.Position = UDim2.new(0.94, 0, 0.05, 0)
closeButton.AnchorPoint = Vector2.new(1, 0)
closeButton.BackgroundColor3 = Color3.fromRGB(28, 28, 35)
closeButton.TextColor3 = Color3.fromRGB(180, 180, 190)
closeButton.TextSize = 13
closeButton.Font = Enum.Font.GothamBold
closeButton.BorderSizePixel = 0
closeButton.Parent = mainFrame

local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 6)
closeCorner.Parent = closeButton

local scrollFrame = Instance.new("ScrollingFrame")
scrollFrame.Name = "ContentScroll"
scrollFrame.Size = UDim2.new(1, -12, 1, -42)
scrollFrame.Position = UDim2.new(0, 6, 0, 36)
scrollFrame.BackgroundTransparency = 1
scrollFrame.BorderSizePixel = 0
scrollFrame.ScrollBarThickness = 4
scrollFrame.ScrollBarImageColor3 = Color3.fromRGB(60, 65, 80)
scrollFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
scrollFrame.Parent = mainFrame

local listLayout = Instance.new("UIListLayout")
listLayout.SortOrder = Enum.SortOrder.LayoutOrder
listLayout.Padding = UDim.new(0, 8)
listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
listLayout.Parent = scrollFrame

local function createStyledButton(name, text, parent, size)
	local button = Instance.new("TextButton")
	button.Name = name
	button.Text = text
	button.Size = size or UDim2.new(1, 0, 0, 36)
	button.BackgroundColor3 = Color3.fromRGB(30, 32, 40)
	button.TextColor3 = Color3.fromRGB(210, 215, 225)
	button.TextSize = 12
	button.Font = Enum.Font.GothamMedium
	button.BorderSizePixel = 0
	button.Parent = parent
	
	local corner = Instance.new("UICorner")
	corner.CornerRadius = UDim.new(0, 7)
	corner.Parent = button
	
	return button
end

local espKey = nil
local aimKey = nil
local tpKey = nil
local bindingTarget = nil

local espRow = Instance.new("Frame")
espRow.Name = "EspRow"
espRow.Size = UDim2.new(0.92, 0, 0, 36)
espRow.BackgroundTransparency = 1
espRow.LayoutOrder = 1
espRow.Parent = scrollFrame

local espButton = createStyledButton("ESPButton", "ESP: Off", espRow, UDim2.new(0.38, 0, 1, 0))
espButton.Position = UDim2.new(0, 0, 0, 0)

local colorButton = createStyledButton("ColorButton", "Red", espRow, UDim2.new(0.34, 0, 1, 0))
colorButton.Position = UDim2.new(0.40, 0, 0, 0)

local espBindBtn = createStyledButton("ESPBindBtn", "[None]", espRow, UDim2.new(0.24, 0, 1, 0))
espBindBtn.Position = UDim2.new(0.76, 0, 0, 0)
espBindBtn.BackgroundColor3 = Color3.fromRGB(25, 27, 35)

local aimRow = Instance.new("Frame")
aimRow.Name = "AimRow"
aimRow.Size = UDim2.new(0.92, 0, 0, 36)
aimRow.BackgroundTransparency = 1
aimRow.LayoutOrder = 2
aimRow.Parent = scrollFrame

local aimButton = createStyledButton("AIMButton", "AIM: Off", aimRow, UDim2.new(0.74, 0, 1, 0))
aimButton.Position = UDim2.new(0, 0, 0, 0)

local aimBindBtn = createStyledButton("AIMBindBtn", "[None]", aimRow, UDim2.new(0.24, 0, 1, 0))
aimBindBtn.Position = UDim2.new(0.76, 0, 0, 0)
aimBindBtn.BackgroundColor3 = Color3.fromRGB(25, 27, 35)

local tpRow = Instance.new("Frame")
tpRow.Name = "TpRow"
tpRow.Size = UDim2.new(0.92, 0, 0, 36)
tpRow.BackgroundTransparency = 1
tpRow.LayoutOrder = 3
tpRow.Parent = scrollFrame

local tpMainButton = createStyledButton("TpMainButton", "Teleport Points ▼", tpRow, UDim2.new(0.74, 0, 1, 0))
tpMainButton.Position = UDim2.new(0, 0, 0, 0)

local tpBindBtn = createStyledButton("TpBindBtn", "[None]", tpRow, UDim2.new(0.24, 0, 1, 0))
tpBindBtn.Position = UDim2.new(0.76, 0, 0, 0)
tpBindBtn.BackgroundColor3 = Color3.fromRGB(25, 27, 35)

local tpSubFrame = Instance.new("Frame")
tpSubFrame.Name = "TpSubFrame"
tpSubFrame.Size = UDim2.new(0.92, 0, 0, 0)
tpSubFrame.AutomaticSize = Enum.AutomaticSize.Y
tpSubFrame.BackgroundTransparency = 1
tpSubFrame.Visible = false
tpSubFrame.LayoutOrder = 4
tpSubFrame.Parent = scrollFrame

local tpListLayout = Instance.new("UIListLayout")
tpListLayout.SortOrder = Enum.SortOrder.LayoutOrder
tpListLayout.Padding = UDim.new(0, 6)
tpListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
tpListLayout.Parent = tpSubFrame

local actionRow = Instance.new("Frame")
actionRow.Name = "ActionRow"
actionRow.Size = UDim2.new(1, 0, 0, 32)
actionRow.BackgroundTransparency = 1
actionRow.LayoutOrder = 1
actionRow.Parent = tpSubFrame

local createPointBtn = createStyledButton("CreatePointBtn", "+ Create", actionRow, UDim2.new(0.31, 0, 1, 0))
createPointBtn.Position = UDim2.new(0, 0, 0, 0)
createPointBtn.TextSize = 11

local tpToPointBtn = createStyledButton("TpToPointBtn", "Teleport", actionRow, UDim2.new(0.34, 0, 1, 0))
tpToPointBtn.Position = UDim2.new(0.33, 0, 0, 0)
tpToPointBtn.TextSize = 11

local deletePointBtn = createStyledButton("DeletePointBtn", "Delete", actionRow, UDim2.new(0.31, 0, 1, 0))
deletePointBtn.Position = UDim2.new(0.69, 0, 0, 0)
deletePointBtn.TextSize = 11

local renameRow = Instance.new("Frame")
renameRow.Name = "RenameRow"
renameRow.Size = UDim2.new(1, 0, 0, 32)
renameRow.BackgroundTransparency = 1
renameRow.LayoutOrder = 2
renameRow.Parent = tpSubFrame

local renameInput = Instance.new("TextBox")
renameInput.Name = "RenameInput"
renameInput.PlaceholderText = "New point name..."
renameInput.Text = ""
renameInput.Size = UDim2.new(0.42, 0, 1, 0)
renameInput.Position = UDim2.new(0, 0, 0, 0)
renameInput.BackgroundColor3 = Color3.fromRGB(22, 24, 30)
renameInput.TextColor3 = Color3.fromRGB(230, 230, 235)
renameInput.PlaceholderColor3 = Color3.fromRGB(110, 110, 120)
renameInput.TextSize = 11
renameInput.Font = Enum.Font.Gotham
renameInput.BorderSizePixel = 0
renameInput.Parent = renameRow

local renameCorner = Instance.new("UICorner")
renameCorner.CornerRadius = UDim.new(0, 6)
renameCorner.Parent = renameInput

local renamePointBtn = createStyledButton("RenamePointBtn", "Rename", renameRow, UDim2.new(0.26, 0, 1, 0))
renamePointBtn.Position = UDim2.new(0.44, 0, 0, 0)
renamePointBtn.TextSize = 11

local pointBindBtn = createStyledButton("PointBindBtn", "[Key]", renameRow, UDim2.new(0.28, 0, 1, 0))
pointBindBtn.Position = UDim2.new(0.72, 0, 0, 0)
pointBindBtn.BackgroundColor3 = Color3.fromRGB(25, 27, 35)
pointBindBtn.TextSize = 11

local pointsContainer = Instance.new("Frame")
pointsContainer.Name = "PointsContainer"
pointsContainer.Size = UDim2.new(1, 0, 0, 0)
pointsContainer.AutomaticSize = Enum.AutomaticSize.Y
pointsContainer.BackgroundTransparency = 1
pointsContainer.LayoutOrder = 3
pointsContainer.Parent = tpSubFrame

local pointsLayout = Instance.new("UIListLayout")
pointsLayout.SortOrder = Enum.SortOrder.LayoutOrder
pointsLayout.Padding = UDim.new(0, 4)
pointsLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
pointsLayout.Parent = pointsContainer

local espEnabled = false
local espRenderConnection = nil

local function toggleESP()
	espEnabled = not espEnabled
	espButton.Text = espEnabled and "ESP: On" or "ESP: Off"
	espButton.TextColor3 = espEnabled and Color3.fromRGB(60, 255, 110) or Color3.fromRGB(210, 215, 225)

	if espEnabled then
		espRenderConnection = RunService.RenderStepped:Connect(updateESP)
	else
		if espRenderConnection then
			espRenderConnection:Disconnect()
			espRenderConnection = nil
		end
		removeESP()
	end
end
espButton.MouseButton1Click:Connect(toggleESP)

local aimEnabled = false
local aimRenderConnection = nil

local function toggleAIM()
	aimEnabled = not aimEnabled
	aimButton.Text = aimEnabled and "AIM: On" or "AIM: Off"
	aimButton.TextColor3 = aimEnabled and Color3.fromRGB(60, 255, 110) or Color3.fromRGB(210, 215, 225)

	if aimEnabled then
		aimRenderConnection = RunService.RenderStepped:Connect(updateAIM)
	else
		if aimRenderConnection then
			aimRenderConnection:Disconnect()
			aimRenderConnection = nil
		end
	end
end
aimButton.MouseButton1Click:Connect(toggleAIM)

local pointCount = 0
local selectedPointBtn = nil
local pointsData = {}

local function teleportToSelectedPoint()
	if selectedPointBtn and pointsData[selectedPointBtn] then
		local myCharacter = player.Character
		if myCharacter then
			local root = myCharacter:FindFirstChild("HumanoidRootPart") or myCharacter.PrimaryPart
			if root then
				root.CFrame = pointsData[selectedPointBtn].cframe
			end
		end
	end
end
tpToPointBtn.MouseButton1Click:Connect(teleportToSelectedPoint)

local tpSubOpen = false
tpMainButton.MouseButton1Click:Connect(function()
	tpSubOpen = not tpSubOpen
	tpSubFrame.Visible = tpSubOpen
	tpMainButton.Text = tpSubOpen and "Teleport Points ▲" or "Teleport Points ▼"
end)

createPointBtn.MouseButton1Click:Connect(function()
	local myCharacter = player.Character
	if not myCharacter then return end
	local root = myCharacter:FindFirstChild("HumanoidRootPart") or myCharacter.PrimaryPart
	if not root then return end

	pointCount = pointCount + 1
	local pointName = pointCount .. " Point"
	local savedCFrame = root.CFrame

	local pBtn = createStyledButton("Point_" .. pointCount, pointName, pointsContainer, UDim2.new(1, 0, 0, 30))
	pBtn.TextSize = 12
	
	pointsData[pBtn] = {
		cframe = savedCFrame,
		key = nil
	}

	pBtn.MouseButton1Click:Connect(function()
		if selectedPointBtn and selectedPointBtn.Parent then
			selectedPointBtn.BackgroundColor3 = Color3.fromRGB(30, 32, 40)
			selectedPointBtn.TextColor3 = Color3.fromRGB(210, 215, 225)
		end
		selectedPointBtn = pBtn
		pBtn.BackgroundColor3 = Color3.fromRGB(45, 50, 65)
		pBtn.TextColor3 = Color3.fromRGB(255, 255, 255)

		local pData = pointsData[pBtn]
		pointBindBtn.Text = (pData and pData.key) and ("[" .. pData.key.Name .. "]") or "[Key]"
	end)
end)

renamePointBtn.MouseButton1Click:Connect(function()
	if selectedPointBtn and renameInput.Text ~= "" then
		selectedPointBtn.Text = renameInput.Text
		renameInput.Text = ""
	end
end)

deletePointBtn.MouseButton1Click:Connect(function()
	if selectedPointBtn then
		pointsData[selectedPointBtn] = nil
		selectedPointBtn:Destroy()
		selectedPointBtn = nil
		pointBindBtn.Text = "[Key]"
	end
end)

local function startBinding(btn, feature)
	if bindingTarget then
		local prevKey = nil
		if bindingTarget.feature == "ESP" then prevKey = espKey
		elseif bindingTarget.feature == "AIM" then prevKey = aimKey
		elseif bindingTarget.feature == "TP" then prevKey = tpKey
		elseif bindingTarget.feature == "POINT" and selectedPointBtn and pointsData[selectedPointBtn] then
			prevKey = pointsData[selectedPointBtn].key
		end
		
		bindingTarget.btn.Text = prevKey and ("[" .. prevKey.Name .. "]") or (bindingTarget.feature == "POINT" and "[Key]" or "[None]")
	end
	
	bindingTarget = {btn = btn, feature = feature}
	btn.Text = "[...]"
end

espBindBtn.MouseButton1Click:Connect(function()
	startBinding(espBindBtn, "ESP")
end)

aimBindBtn.MouseButton1Click:Connect(function()
	startBinding(aimBindBtn, "AIM")
end)

tpBindBtn.MouseButton1Click:Connect(function()
	startBinding(tpBindBtn, "TP")
end)

pointBindBtn.MouseButton1Click:Connect(function()
	if selectedPointBtn then
		startBinding(pointBindBtn, "POINT")
	end
end)

local isOpen = false

local function toggleMenu()
	isOpen = not isOpen
	mainFrame.Visible = isOpen
end

closeButton.MouseButton1Click:Connect(function()
	if isOpen then toggleMenu() end
end)

UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if bindingTarget then
		if input.UserInputType == Enum.UserInputType.Keyboard then
			local key = input.KeyCode
			if key == Enum.KeyCode.Escape then
				local currentKey = nil
				if bindingTarget.feature == "ESP" then currentKey = espKey
				elseif bindingTarget.feature == "AIM" then currentKey = aimKey
				elseif bindingTarget.feature == "TP" then currentKey = tpKey
				elseif bindingTarget.feature == "POINT" and selectedPointBtn and pointsData[selectedPointBtn] then
					currentKey = pointsData[selectedPointBtn].key
				end
				bindingTarget.btn.Text = currentKey and ("[" .. currentKey.Name .. "]") or (bindingTarget.feature == "POINT" and "[Key]" or "[None]")
			else
				if bindingTarget.feature == "ESP" then
					espKey = key
				elseif bindingTarget.feature == "AIM" then
					aimKey = key
				elseif bindingTarget.feature == "TP" then
					tpKey = key
				elseif bindingTarget.feature == "POINT" then
					if selectedPointBtn and pointsData[selectedPointBtn] then
						pointsData[selectedPointBtn].key = key
					end
				end
				bindingTarget.btn.Text = "[" .. key.Name .. "]"
			end
			bindingTarget = nil
			return
		end
	end

	if gameProcessed then return end

	if input.KeyCode == Enum.KeyCode.Insert then
		toggleMenu()
		return
	end

	if espKey and input.KeyCode == espKey then
		toggleESP()
	elseif aimKey and input.KeyCode == aimKey then
		toggleAIM()
	elseif tpKey and input.KeyCode == tpKey then
		teleportToSelectedPoint()
	else
		for pBtn, pData in pairs(pointsData) do
			if pData.key and input.KeyCode == pData.key then
				local myCharacter = player.Character
				if myCharacter then
					local root = myCharacter:FindFirstChild("HumanoidRootPart") or myCharacter.PrimaryPart
					if root then
						root.CFrame = pData.cframe
					end
				end
				break
			end
		end
	end
end)

local espColors = {
	{name = "Red", color = Color3.fromRGB(255, 60, 60)},
	{name = "Green", color = Color3.fromRGB(60, 255, 110)},
	{name = "Blue", color = Color3.fromRGB(60, 160, 255)},
	{name = "Yellow", color = Color3.fromRGB(255, 220, 60)},
	{name = "Purple", color = Color3.fromRGB(200, 80, 255)},
}
local currentColorIndex = 1
local espColor = espColors[currentColorIndex].color
local TRACER_WIDTH = 0.05

local function setESPColor(newColor)
	espColor = newColor
	for _, obj in ipairs(workspace:GetDescendants()) do
		if obj.Name == "ESPHighlight" and obj:IsA("Highlight") then
			obj.OutlineColor = espColor
		elseif obj.Name == "ESPBoxBillboard" then
			local frame = obj:FindFirstChildOfClass("Frame")
			if frame then
				local stroke = frame:FindFirstChildOfClass("UIStroke")
				if stroke then stroke.Color = espColor end
			end
		elseif obj.Name == "ESPBeam" and obj:IsA("Beam") then
			obj.Color = ColorSequence.new(espColor)
		end
	end
end

colorButton.Text = espColors[currentColorIndex].name
colorButton.TextColor3 = espColor

colorButton.MouseButton1Click:Connect(function()
	currentColorIndex = (currentColorIndex % #espColors) + 1
	local selected = espColors[currentColorIndex]
	setESPColor(selected.color)
	colorButton.Text = selected.name
	colorButton.TextColor3 = selected.color
end)

function getMyAttachment()
	local myCharacter = player.Character
	if not myCharacter then return nil end
	local myRoot = myCharacter:FindFirstChild("HumanoidRootPart") or myCharacter.PrimaryPart
	if not myRoot then return nil end

	local myAttachment = myRoot:FindFirstChild("MyESPAttachment")
	if not myAttachment then
		myAttachment = Instance.new("Attachment")
		myAttachment.Name = "MyESPAttachment"
		myAttachment.Parent = myRoot
	end
	return myAttachment
end

function applyESP(model, myAttachment)
	if not model:IsA("Model") or model == player.Character then return end
	local humanoid = model:FindFirstChildOfClass("Humanoid")
	local rootPart = model:FindFirstChild("HumanoidRootPart") or model.PrimaryPart
	local head = model:FindFirstChild("Head") or rootPart
	if not humanoid or not rootPart or not head then return end

	local highlight = model:FindFirstChild("ESPHighlight")
	if not highlight then
		highlight = Instance.new("Highlight")
		highlight.Name = "ESPHighlight"
		highlight.FillTransparency = 1
		highlight.OutlineTransparency = 0
		highlight.Parent = model
	end
	highlight.OutlineColor = espColor

	if not rootPart:FindFirstChild("ESPBoxBillboard") then
		local boxBillboard = Instance.new("BillboardGui")
		boxBillboard.Name = "ESPBoxBillboard"
		boxBillboard.Size = UDim2.new(4.5, 0, 6, 0)
		boxBillboard.AlwaysOnTop = true
		boxBillboard.Adornee = rootPart

		local boxFrame = Instance.new("Frame")
		boxFrame.Size = UDim2.new(1, 0, 1, 0)
		boxFrame.BackgroundTransparency = 1
		boxFrame.Parent = boxBillboard

		local stroke = Instance.new("UIStroke")
		stroke.Color = espColor
		stroke.Thickness = 1.5
		stroke.Parent = boxFrame

		boxBillboard.Parent = rootPart
	end

	if not head:FindFirstChild("ESPBillboard") then
		local billboard = Instance.new("BillboardGui")
		billboard.Name = "ESPBillboard"
		billboard.Size = UDim2.new(0, 200, 0, 50)
		billboard.StudsOffset = Vector3.new(0, 3.5, 0)
		billboard.AlwaysOnTop = true
		billboard.Adornee = head

		local label = Instance.new("TextLabel")
		label.Name = "InfoLabel"
		label.Size = UDim2.new(1, 0, 1, 0)
		label.BackgroundTransparency = 1
		label.TextColor3 = Color3.fromRGB(255, 255, 255)
		label.TextStrokeTransparency = 0
		label.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
		label.TextSize = 13
		label.Font = Enum.Font.GothamBold
		label.Parent = billboard

		billboard.Parent = head
	end

	if myAttachment then
		local targetAttachment = rootPart:FindFirstChild("ESPBeamAttachment")
		if not targetAttachment then
			targetAttachment = Instance.new("Attachment")
			targetAttachment.Name = "ESPBeamAttachment"
			targetAttachment.Parent = rootPart
		end

		local beam = rootPart:FindFirstChild("ESPBeam")
		if not beam then
			beam = Instance.new("Beam")
			beam.Name = "ESPBeam"
			beam.Width0 = TRACER_WIDTH
			beam.Width1 = TRACER_WIDTH
			beam.FaceCamera = true
			beam.Parent = rootPart
		end

		beam.Color = ColorSequence.new(espColor)
		beam.Attachment0 = myAttachment
		beam.Attachment1 = targetAttachment
	end
end

function removeESP()
	for _, obj in ipairs(workspace:GetDescendants()) do
		if obj.Name == "ESPHighlight" or obj.Name == "ESPBillboard" or obj.Name == "ESPBoxBillboard" or obj.Name == "ESPBeam" or obj.Name == "ESPBeamAttachment" or obj.Name == "MyESPAttachment" then
			obj:Destroy()
		end
	end
end

function updateESP()
	local myCharacter = player.Character
	local myRoot = myCharacter and (myCharacter:FindFirstChild("HumanoidRootPart") or myCharacter.PrimaryPart)
	local myAttachment = getMyAttachment()

	for _, obj in ipairs(workspace:GetDescendants()) do
		if obj:IsA("Model") and obj ~= myCharacter then
			local humanoid = obj:FindFirstChildOfClass("Humanoid")
			local rootPart = obj:FindFirstChild("HumanoidRootPart") or obj.PrimaryPart
			local head = obj:FindFirstChild("Head") or rootPart
			
			if humanoid and rootPart and humanoid.Health > 0 then
				applyESP(obj, myAttachment)
				
				local billboard = head:FindFirstChild("ESPBillboard")
				if billboard then
					local label = billboard:FindFirstChild("InfoLabel")
					if label then
						local distanceText = "N/A"
						if myRoot then
							local dist = math.floor((myRoot.Position - rootPart.Position).Magnitude)
							distanceText = dist .. " Studs"
						end
						
						local hp = math.floor(humanoid.Health)
						local maxHp = math.floor(humanoid.MaxHealth)
						
						label.Text = string.format("%snHP: %d/%d | %s", obj.Name, hp, maxHp, distanceText)
					end
				end
			end
		end
	end
end

function getNearestTarget()
	local myCharacter = player.Character
	if not myCharacter then return nil end
	local myRoot = myCharacter:FindFirstChild("HumanoidRootPart") or myCharacter.PrimaryPart
	if not myRoot then return nil end

	local nearestTargetPart = nil
	local shortestDistance = math.huge

	for _, obj in ipairs(workspace:GetDescendants()) do
		if obj:IsA("Model") and obj ~= myCharacter then
			local humanoid = obj:FindFirstChildOfClass("Humanoid")
			local targetPart = obj:FindFirstChild("Head") or obj:FindFirstChild("HumanoidRootPart") or obj.PrimaryPart
			
			if humanoid and targetPart and humanoid.Health > 0 then
				local distance = (myRoot.Position - targetPart.Position).Magnitude
				if distance < shortestDistance then
					shortestDistance = distance
					nearestTargetPart = targetPart
				end
			end
		end
	end

	return nearestTargetPart
end

function updateAIM()
	if not aimEnabled then return end
	local camera = workspace.CurrentCamera
	if not camera then return end

	local targetHead = getNearestTarget()
	if targetHead then
		camera.CFrame = CFrame.new(camera.CFrame.Position, targetHead.Position)
	end
end

task.spawn(function()
	local fadeIn = TweenService:Create(splashLabel, TweenInfo.new(0.8), {TextTransparency = 0})
	fadeIn:Play()
	fadeIn.Completed:Wait()

	task.wait(1.2)

	local fadeOut = TweenService:Create(splashLabel, TweenInfo.new(0.8), {TextTransparency = 1})
	fadeOut:Play()
	fadeOut.Completed:Wait()

	splashLabel:Destroy()
	toggleMenu()
end)

How to Use This Script

1

Open Your Executor

Launch a supported executor and attach it to a running Roblox session.

2

Copy the Script

Click the Copy button above. The full loadstring is placed on your clipboard instantly.

3

Paste & Execute

Paste it into the executor and hit Execute. The hub window opens inside the game.

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